Card game licensees must collect only one type of card game fee at a table at any given time. The following are authorized types of fees, the card game licensees who may use those fee types, and the methods of collection:
Authorized types of fees | Licensees authorized to use the fee types | Authorized methods of collection | Maximum amount to collect |
(1) Period of time - (a) Licensees must collect the fee at least once per hour at times the licensee chooses, for example, at thirty minute increments; and (b) Licensees must record all fees immediately after collection; or | Non-house-banked card games, Class F, and house-banked | Direct collection; or Chip rack - Only allowed if licensed for three or fewer tables; or Drop box. | Not more than ten dollars per hour, per player. |
(2) Per hand played - (a) Players must place fees charged on a per-hand basis in a designated area of the table and dealers must collect them before dealing the first round of cards; and (b) After collecting the fees, dealers must deposit all chips or coins in either the drop box or chip rack; or | Class F and house-banked | Drop box; or Chip rack - Only allowed if licensed for three or fewer tables. | Not more than one dollar per hand, per player. |
(3) Rake - (a) Dealers must collect fees charged on the amounts wagered during the play of the hand and place the fees in a designated area of the table; and (b) Once dealers accumulate the maximum fee for a hand, they must spread the chips or coins to allow players and the surveillance system to view the amount collected. After spreading the chips or coins, the dealer deposits them in either the drop box or chip rack. | Class F and house-banked | Drop box; or Chip rack - Only allowed if licensed for three or fewer tables. | Not more than ten percent of the total wagers for a hand. |
Wash. Admin. Code § 230-15-080
Statutory Authority: RCW 9.46.070. 07-09-033 (Order 608), § 230-15-080, filed 4/10/07, effective 1/1/08.