S.D. Admin. R. 20:18:17:42

Current through Register Vol. 51, page 67, December 16, 2024
Section 20:18:17:42 - Server-supported gaming system requirements

Server-supported gaming systems are the combination of a server and client terminal which together allow the transfer of the control programs, game content, and other software resources to the client terminal as well as providing command and control instruction that may change the configuration of the software already loaded on the client terminal on an intermittent basis. The client terminals connected to the system must be capable of operating independently from the system once the downloading process has been completed. This configuration encompasses cases where the system may take control of peripheral devices or associated equipment typically considered part of a conventional client terminal such as a bill validator or a printer. In a system-supported game, game outcome is determined by the client terminals connected to the system and not by the server. The client terminal must be capable of functioning if disconnected from the system.

All server-supported gaming system client terminals must conform to the current South Dakota requirements for slot machines set forth in ARSD Chapter 20:18:17.

Requirements for server-supported gaming systems must comply with standards identified in GLI-21 v2.2 dated September 6, 2011.

A licensee may not install or use a server-supported gaming system without prior written approval by the executive secretary. Application for approval to install or use a server-supported gaming system must be made thirty days prior to installation on forms provided by the executive secretary.

A licensee may not make any modifications or upgrades to a server-supported gaming system, excluding the downloading of control programs without prior written approval of the executive secretary. Application for approval to modify or upgrade a server-supported gaming system must be made fourteen days prior to the modification or upgrade on forms provided by the executive secretary.

A licensee must obtain approval for each control program that is downloaded to the server-supported gaming system. A control program must be downloaded to the server using a secure methodology approved by the South Dakota Commission on Gaming. Any and all changes made to the control program library must be stored in an unalterable audit log, which shall include:

(a) Time and date of access or event;
(b) Name or user identification of individual making the change;
(c) Identification of the game program added, changed, or deleted;
(d) Each gaming device to which the game program was downloaded and the program replaced; and
(e) Gaming device configuration changes.

A licensee must maintain a secure control environment for any server-supported gaming system.

System hardware must be located in an area approved by the executive secretary. Access to the area is restricted to licensed employees and to vendors who are accompanied by a licensed employee.

The licensee must provide internal controls that protect the integrity of all hardware, networks, applications, databases, and data to the executive secretary for approval prior to completion of the system testing period and final approval of the system.

Each server shall utilize adequate virus protection mechanisms to preserve the integrity and operability of the system. Each virus protection mechanism shall be updated at least once every thirty days to ensure each server is protected against known threats.

All server-supported gaming system hardware, software, and network equipment must meet system vendor/manufacturer minimum requirements.

S.D. Admin. R. 20:18:17:42

38 SDR 116, effective 1/10/2012; 40 SDR 101, effective 12/2/2013.

General Authority: SDCL 42-7B-7.

Law Implemented: SDCL 42-7B-4(21), 42-7B-11(13).

GLI21 v2.2, September 6, 2011. Copies may be obtained without charge from Gaming Laboratories International, LLC, at 600 Airport Road, Lakewood, New Jersey, 08701. (732) 942-3999, and online at Gaminglabs.com/standards.