N.M. Admin. Code § 15.1.7.23

Current through Register Vol. 35, No. 23, December 10, 2024
Section 15.1.7.23 - ERROR CONDITIONS AND CLEARING BY AN ATTENDANT
A. A gaming machine shall be capable of detecting and displaying, and an attendant may clear, all of the following error conditions:
(1) coin- or token-in jam;
(2) coin- or token-out jam;
(3) hopper empty or timed-out;
(4) RAM error;
(5) hopper runaway or extra coin or token paid out;
(6) coin- or token-in error conditions;
(7) reel spin error of any type, including a misindex condition of rotating reels; the specific reel number must be identified in the error indicator; and
(8) low RAM battery, for batteries external to the RAM itself, or low power source.
B. A description of the gaming machine error codes and their meanings shall be contained inside each gaming machine.

N.M. Admin. Code § 15.1.7.23

11/30/98; 15.1.7.23 NMAC - Rn, 15 NMAC 1.7.23, 3/31/00; A, 5/15/07; 15.1.7.23 NMAC - Rn, 15.1.7.22 NMAC, 12/15/10