PURPOSE: This rule establishes the standards for electronic gaming device statistical performance.
VI = k[Greek small letter sigma]
Where k; equals the z score for the required confidence level and [Greek small letter sigma] is the standard deviation for the game.
The standard deviation is calculated as follows:
Net Payi = (the amount of each individual pay divided by the number of coins wagered)
E. V. = the payback percentage for the game Probabilityi = probability of each Net Payi
with the number of games played for each interval being 10,000, 100,000, 1,000,000, 10,000,000, and 100,000,000.
11 CSR 45-5.193
*Original authority: 313.004, RSMo 1993, amended 1994; 313.800, RSMo 1991, amended 1993, 1994, 2005; and 313.805, RSMo 1991, amended 1993, 1994, 2000, 2008, 2010.