Current through Register Vol. 51, No. 22, November 1, 2024
Section 36.08.01.02 - DefinitionsA. In this subtitle, the following terms have the meaning indicated.B. Terms Defined. (1) "Merchandiser device" means a skills-based amusement device by which a player controls a mechanical or electromechanical claw or other device to retrieve merchandise or prizes.(2) 'Minimal value" means having a wholesale value of not more than $30.(3) "Reasonable player" means a first-time player of average levels of intelligence, physical and mental skills, reaction time, and dexterity.(4) "Redemption device" means a skills-based amusement device that issues only tickets, tokens or other objects that represent or that can be converted into merchandise or prizes.(5) "Skill" means:(a) A learned ability of doing a thing competently;(b) A particular ability, strategy, or tactic;(c) A coordinated set of actions, including, but not limited to, eye-hand coordination;(d) Dexterity, fluency, or coordination in the executing of learned physical or mental tasks or combination thereof;(e) Technical proficiency or expertise;(f) Development or implementation of a strategy or tactics in order to achieve a goal; or(g) Knowledge of the means or methods of accomplishing a task.(6) "Skills-based amusement device" means a machine, apparatus, or device that:(a) Operates or can be made to operate by inserting, depositing, or placing with another person money, a token, or another object; and(b) Through the use of skill awards the user: (i) Merchandise or prizes;(ii) A ticket, token, or other object that represents or that can be converted into merchandise or prizes; or (iii) The right to receive an item specified in §B(6)(b)(i) or (ii) of this regulation.Md. Code Regs. 36.08.01.02
Regulations .02 adopted effective 43:23 Md. R. 1281, eff. 1/1/2017